An exhibit of 3D sculptures, images, and videos about Mitoraj Art by Marea2007 Praga in Plusia Land since 2007. This project represents a tribute to his art and a contribution so that even just one person who has never seen his sculptures can come to the curiosity to deepen his unlimited creativity.
Showcasing at The Vordun Museum and Gallery, with over 100 paintings, engravings, and letters, Allegories of Artemisia celebrates the life and work of Artemisia Gentileschi, a remarkable and influential Italian baroque painter, who is said to be the first woman in art history to make a living from her work.
The Kondor Art Center is a place for Art, Photography, Installations, Music, Dance, Theatre, and other cultural events in Second Life. Composed by the Kondor Art Gallery (1 and 2), the Kondor Art Garden, the Kondor Art Square, the Kondor Art Club, the Museum, and other small art galleries, the Kondor Art Center has one cultural event each week.
Welcome to Lenixus project. This is an art exhibit with a simple principle, to provide you with ephemeral narrative and photographic scenes. Every 4 months (approximately) there will be a new scene. The project is not yet stable, it is experimental and evolving. Welcome to this first chapter: The Snail Princess
I AM VENUS by Kika Yongho is a female portrait gallery that explores the relationship of the female featured models with Love, Life, the Universe, and Everything, here symbolized by Water. Each protagonist wrote her view about the thread ("water"), that inspired each photograph; visitors can read all the captions by walking near the frames of the exhibit, in local chat.
Welcome to Danse Macabre at The Vordun Museum and Gallery, an exploration of the omnipresence of death in art and culture from the 15th through 17th centuries. In an age marked by plague, war, and religious upheaval, death was a constant companion, shaping the way people viewed their lives and their ultimate fate. This exhibition brings together a powerful collection of woodcuts, murals, and paintings, all of which confront mortality head-on.
"Echoes in the Garden," is an interactive installation by Rose Borchovski on the "Susa Bubble" story. I hear echoes in the garden. Is anybody listening? I hear lost echoes in the garden! Is anybody listening? And they whisper: “The ones who are only living, are the ones who are only dying.”
GlastonBelli and Corsica South Coasters are delighted to introduce a colorful new art installation by Regi Yifu, entitled 'Limitations Are Self-Imposed.' Artists-In-Residence are usually invited to keep their projects in the area for at least six months, so there is plenty of time to take in this visually engaging and interactive exhibit.
“Spiralo” is a virtual cultural complex produced by the noise-classical music project 'Tia Rungray'. The space includes a sound installation hall, a gallery, a café, and a shopping floor. The name "Spiralo" means "spiral" in Esperanto, and the name comes from the fact that the floors are arranged in a spiral pattern, inspired by the image of everyday life and art blending together in virtual life. The idea is to make it easier to enjoy high-quality art activities in Second Life and to make visitors more aware of their close relationship to life. It functions to make everyday activities such as watching, listening, dressing, talking and photography more artistic. It offers you a way to enjoy the time and space in which you can relax in everyday life. As a cultural hub for contemporary art in Second Life, “Spiralo” hopes to continue to create a cultural scene.
XSPACE is an interactive region-wide installation made by Betty Tureaud and AI at Akimori. A space and light art with interactive elements where you can fly in space on a skateboard and experience a place with distant galaxies seen through a space telescope. Find the space crab to ride and have fun!
The Hexagons is a place dedicated to those who produce and play their own music, a catalogue of musicians who produce or have produced their own music in Second Life. The Hexagons also has a stage on the roof where occasionally events can be organised. If you are a composer, do not hesitate to contact Livio Korobase to be added to the exhibition.
The Macabre Collection at KAMMIO is a chilling anthology that delves into the darkest corners of Second Life's imagination, offering a curated selection of spine-tingling tales that explore the macabre, the eerie, and the inexplicable. From Lightning House to cursed artifacts, each story within this collection invites readers to journey into realms where the line between the living and the dead blurs!
Welcome to Kerupa’s World at Akimori, an extraordinary region-wide art installation by the visionary 3D artist Kerupa Flow. Every month you will find new artwork starting on the first Saturday of each month when famed pianist Rulie Cisse joins Kerupa for a new concert of music and lights. Currently on display is: “Invisible“ an interactive exposition on the aftermath of the 2011 earthquake and Tsunami.
MakAna Studios at Valo offers a 3D art gallery installation featuring interactive art by Makay Scribe and Anastasia Thexton. Visitors are encouraged to enable PBR and mirror settings to fully experience the digital and 3D artworks. The gallery includes photography and video, providing a unique blend of creative expression.
Everlast is a shrine of gold and marble, emerging from a sea of crystals, protected by a large cloister and surrounded by autumnal gardens of Japanese inspiration. It invites contemplation and meditation at the feet of its tall shining towers as well as inside its vast and dazzling hall. It is an art installation by Gem Preiz at the SLEA - open until the end of December 2024.
"Clay and Seed" is a region-wide art installation in the Gobi Oasis of Akimori. Created by HaveIt Neox (3D Installation), Bamboo Barnes (2D Art), and Lilia Artis (Poetry) -- In a floating world, these 3 artists balance the erosion of human relationships, loneliness, and abuse with our better natures of hope, gratefulness, and growth. Please come and explore this unique collaborative masterpiece!
Nitroglobus Gallery is a Second Life art gallery that shows exhibitions and installations of both emerging and well-known artists and is owned and curated by Dido Haas. The current exhibit is THE FIRST DAY, of the rest of your life by Selen. It shows 2D and 3D art, and a machinima. Selen chose to explore the theme of fears and courage which suggests a depth and complexity to her art that goes beyond just aesthetic beauty. This exhibit is worth a visit!
Chris Marker, celebrated French photographer and film director, invites you on a tour of his work, led by his longtime guide, Monsieur Guillame, an orange cat who pops up to assist you on your travels. This is a part of the Chris Marker exhibition at the Museum fuer Gestaltung Zuerich.
At Foul Whisperings, Strange Matters, explore this immersive project that involved a creative team of more than 40 artists, actors, sound engineers, designers, and literature experts. This themed island features gaming-style interactivity for individual users to experience in a media-rich environment employing sound, text and animation. Discover the magic for yourself!
The Borderless Project is a region-wide, multi-level, interactive digital art exhibition at Akimitsu, in which they play with light: reflections, structures, movement, creation, and evolution. With sounds and music to match the emotions brought to life by the multi-talented team of artists and scripters: Betty Tureaud, Gem Preiz, Delain Canucci, Thoth Jantzen, Mitsuko Kytori, Blaise Timtam, and Akiko Kinoshi. For a quick preview, play this video and skip ahead to 14:30 - youtu.be/2cViS7vJ0bU?t=870
Immerse yourself in GOELA, a sculptural installation at Exhibition Pavilion #1 at GBTH, that explores consumption and its relation to our perception. Brazilian artist Públio (Bebel) uses Second Life as a “...bridge to amplify the possibility of manifesting extensions… of itself in different forms.” More info at gbth.org/Exhibition-Pavilion-1
With generous support from the Canada Council for the Arts. An eccentric man living alone in the countryside discovers an impossible channel on his television set. This begins a story where you find the pages from his torn up diary and collect parts to write a letter. What you write in your letter will decide how the story ends. Watch the trailer: youtu.be/1rQrAv45d4c
Pore over the imagery at Vessels by Rob Danton Unit #4 at GBTH, a photographic exhibit that is the result of the artist’s long interest in our avatars and how we choose to represent ourselves virtually. Illuminating the individual details and unique aspects of avatars, Danton’s pictures try to answer the question "What would you choose to look like?" It seems to be, in many cases, "Something like me." More info at gbth.org/Unit-4
Join the inquiry at DISTANCE, by Mich Michabo, a photographic installation at Unit #7 at GBTH, that invites us to question how our virtual selves can be extensions of our real selves. Michabo positions herself in a virtual environment, recalling scenes from the urban life of a young woman, and reinforces the connection between the virtual and the physical. More info at gbth.org/Unit-7
Resolve to visit NEW YEARS EVE, a video installation at Unit #8 GBTH, that plumbs the depths of personal experiences since the onset of the COVID-19 pandemic. UK artist Amanda (aht1981) employs pop art sensibility to aim her documentary lens and capture the honest responses of her social milieu. More info at gbth.org/Unit-8
What would you leave behind, if you decided to lose yourself? For the final round of this collective exhibition at GBTH, 16 artists were invited to answer this question through the occupation of two apartment buildings. More info at gbth.org/GBTH-presents-Colonia-2-0
Digital Dreams is an immersive region-wide art gallery made entirely by AI at Akimitsu. When you arrive, please accept the Elite experience and the multilingual TourGuide HUD provided, or you can just walk and explore. The Guide will show (or teleport) you to the six themed chambers containing hundreds of photos to immerse you in magical worlds. Room description is in nearby chat followed by a gift if wearing the HUD.
Heartseed is the creation of Jedda Zenovka, who also built the landscape of Happy Clam Island where it resides. Its psychedelic mix of form and color are, in Jedda’s words, “Tripped out designs that naturally fuse organic forms; water, sounds, plant-creatures, that blend into a mythical protopean environment.”
Artist Marina Münter revisits NON-PERISHABLE for a third time, the exhibit that inspired the founding of GBTH in 2017. Presenting a series of stand-alone photographs and shipping container installations, the artist pairs color-associated scenographic assemblages with evocative references in a visually stunning display. NON-PERISHABLE invites the viewer to consider the ways in which we attach meaning and value to the objects in our lives, and how these associations shape our understanding of the world around us. More info at gbth.org/NON-PERISHABLE-by-Marina-Munter
C E N I T's debut exhibition at the GBTH is a visual journey through the highs and lows of love. LET ME IN, LET ME OUT tells a story that is both personal and universal, exploring the complexities of the human heart. Through her imagery, C E N I T invites us to reflect on our own experiences of love and loss, and to find solace in the beauty that can emerge from even the darkest moments. The times we share with each other are a gift that cannot be taken back. More info at gbth.org/Unit-2
Fashion designer Sascha Carvalho presents the NO ONOFF #4 metaverse installation salon, which seeks to bridge the gap between physical and metaverse environments. The works on display at this multimedia salon address reality, sex, gender, personal identity, and the way we view ourselves and each other in our globalized world. Featured at the largest design event in northern Europe: DDW
PRIMITIVE marks Grant Valeska's debut solo exhibition at the GBTH and provides a captivating introduction to his artistic vision and approach. Challenging the pre-existing notion that intentionality is not possible in work where aesthetics and visual impact take precedence, Valeska masterfully transports the viewer into a world of striking poses, intricate textures, and arresting compositions. More info at gbth.org/Unit-1
Within the depths of Walton F. Wainwright's psyche, a fascination with the macabre and the realm of death unfurled like a dark tapestry. It was from these haunting manifestations of blurry memories that the sculpture set known as "AMALGAMATION” was born—an exhibit at GBTH that dared to peel back the veneer of societal taboo and confront humanity's primal fear. Content Warning: Gore!
The doors swung open, revealing a vibrant world pulsating with energy. Neon lights bathed the entrance in a kaleidoscope of colors, casting a surreal glow on the eager crowd. The bass of disco music throbbed through the air, vibrating with an irresistible rhythm. Glitter rained down from the ceiling, catching the light and creating a sparkling rain. The atmosphere was a mixture of euphoria and freedom, as the revelers moved to the music with carefree abandon, lost in the magic of KLUB 15. KLUB 15 by Keiko Clementine is an art exhibit at GBTH. Learn more at gbth.org/Unit-6
Vincent Priesley’s most recent exhibition at the GBTH is an ode to hair. In its infinite variety, the love of hair reveals our capacity to find beauty in the simplest of things and our enduring quest to express our inner selves. DÉCOIFFÉ is a celebration of love and acceptance. Hair is more than just follicles and keratin. More info at gbth.org/Exhibition-Pavilion-3
Explore "Abstracts & Artifacts" by Lee Boot, a virtual art exhibition at The Peale in Second Life. Lee Boot spent 25 years merging artistic thought with scientific research to address societal challenges, emphasizing the unique perspectives artists offer. He believes in artists' potential not just for their creations, but for their mindset, asserting that our biggest hurdles stem from a lack of imagination and cultural understanding.
GBTH x Rachel Breaker collective 3D exhibition, a collaboration initiated in 2019, is back! The project's evolution has seen a theme emerge for its fifth and final round, inviting participants to answer the question, "How are you now that it is over?"— a deeply subjective and interpretive journey. When one chapter ends, another begins. For more info gbth.org/GBTH-x-Rachel-Breaker-EPILOGUE
What lies beneath and what rises to the surface? Echo Beneath Surface Tension is an art exhibit at Morris Code Studios that examines the perceptions, reverberations, and influences shaping dialogue and seeks to viscerally highlight the condition of living in late Western modernity.
Emotions paint a vivid spectrum, each hue shaping the canvas of human experience. Explore the intimate narratives within Ren Matsura’s CHROMATIC DREAMSCAPES - where joy, melancholy, and the complex threads of human connection intertwine in every brushstroke and pixel. For more info gbth.org/Unit-5
Mandel Solano Workshop is a dynamic creation space where Mandel Solano crafts various items, exploring the potential of this virtual world. Visitors are encouraged to use teleport points to access different levels within the workshop. For optimal viewing of the intricate lighting, guests should adjust their settings to Midnight. This ever-evolving workshop offers a glimpse into the creativity and technical skill of its maker.
As a conclusion of the Virtual Exhibition 101 series, part of the GBTH Mutual Aid Program, the GBTH Selected Works Showcase ‘24 was put together to dive further into considerations of exhibition setups in Second Life. This process was documented in the video series.
The Annex is an extension to the main hall of the Nitroglobus Roof Gallery. It is a place for starting artists to show their work. The current exhibit is SPLASH THE GOUACHE by Manoji, known in SL by the name Onceagain, an exceptional artist whose talents span across creating stunning 2D art and meticulously designed virtual landscapes. The gouaches she created specifically for this exhibition are really impressive. Onceagain took some photos of her avi on SL and then post-produced them with software and printed them on watercolor paper.
Welcome to Miralume, a region-wide art exhibit by Scarlet Fey, Delain Canucci and Gem Preiz on the Akimitsu region. The exhibit takes full advantage of the new PBR textures, reflections, and mirrors to create a fantastic and magical experience. The latest addition to The Borderless Project: Miralume derives its name and inspiration from the 2024 Fantasy Faire region by Scarlet Fey. You will need a PBR enabled viewer 7.1.x.
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